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Jeff Thompson

Software, hardware, art – a blog of process and findings

Tag: Aladdin

Posted on November 3, 2013November 3, 2013

“Aladdin” Cave Of Wonders Level

Aladdin_CaveOfWonders_VideogameScreenshot

There is very little Disney on this blog, and for good reason. But while looking for examples of the CG magic carpet for my students, I found this image of the Cave of Wonders level from the videogame adaptation for the Sega and Game Gear.

Via: The Video Game Atlas (with lots more fantastic game screenshots)

Artist, musician, programmer, educator, hacker, curator, explainer. Assistant Professor and Program Director of Visual Art & Technology at the Stevens Institute of Technology.

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