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Jeff Thompson

Software, hardware, art – a blog of process and findings

Tag: Perlin noise

Posted on August 15, 2017

Random Path Between Two Points

I needed a bit of code that would create a random path between two predefined points, and realized that the problem was actually a bit harder than I had expected, but the results are really cool. Using Perlin noise, the paths can go from angular to flowing by changing one variable!

Code available here.

Posted on June 13, 2016

Super Compressed Colored Perlin Noise

SuperCompressedColoredPerlinNoise

Posted on June 12, 2016June 12, 2016

Colored Perlin Noise

A few experiments generating colored Perlin noise. Source code is a bit messy, but available here.

Posted on June 12, 2016

Colored Perlin Noise

ColoredPerlinNoise_VickyBrago-Mitchell

Running a Google search for colored Perlin noise, I found this really wonderful image by Vicky Brago-Mitchell.

Artist, musician, programmer, educator, hacker, curator, explainer. Assistant Professor and Program Director of Visual Art & Technology at the Stevens Institute of Technology.

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