The cover and page 2 from the “User’s Reference Guide” for the Osborne 1 computer, including some great drawings.
Magnetic Card For IBM Selectric Composer
A magnetic card, used in the IBM Selectric Composer, circa 1980 (via Wikipedia).
Windows 1.0
Every Room in “Berzerk”
Every level in the Atari game “Berzerk“, created algorithmically each time a new level is needed. An interesting side note, speech synthesis (used heavily in the game) cost approximately $1,000 per word to process and compress!
Via: Robotron 2084 Guidebook (which features an in-depth forensic breakdown of the code used to generate the levels)
“Conan: Hall of Volta” Playthrough
Playthrough of the 1984 game “Conan: Hall of Volta” for Apple II.
Sentinal
More low-res graphics, here from the 1986 game “Sentinal” for the 8-bit BBC Micro; via Sci-Fi-O-Rama
Label Applicator Control Board
Control board for a label application machine from 1985, with hex keypad; really nice hand-drawn circuit board.
Via JGC.org
Compass by GRiD Systems
The “Compass” by GRiD Systems, designed by Bill Moggridge in 1982 (and used on NASA’s Space Shuttle in the mid-80s.
Via Walker Art Center’s “The Gradient” blog; extra shots via OldComputers.net