Finished Haptic Games

“Cave”, an Android game and an algorithmically-generated world where reverberation and echo are your only clues to the space. Created with Processing.

“Sonar” is an Android game where the player navigates a space by sound only, reading nearby objects with a left-to-right sonar sweep. Created with Processing.

“Mesa” is a game built on the Arduino microcontroller that uses four vibrating motors on the palm as a “display” to wander an algorithmically-created plateau.

All source code, CAD and design files, media files, and a list of materials for building the vibration interface can be found on Github:

A huge “thank you!” to Harvestworks for offering the Cultural Innovation Fund program!